Welcome to my portfolio site!
Examples of VFX and modeling can be found in the header menu links above. My work spans from Industrial Design, Architectural Visualization, 3D Modeling, and Realtime Visual Effects. As a Real-Time developer, I started as a Texture Artist at EA more than 10 years ago. My curiosity for CG graphics lead me to become a Senior VFX artist where I bridged technical skills with artistic creativity.
On teams I play the role of the problem solver - I thrive on addressing big challenges. My ability to solve production puzzles allowed me the opportunities in my career to dip into many general 3D related tasks. That yearning to learn and cross hurdles keeps me passionate about my craft. I see everyday as an opportunity to create new experiences for consumers while maintaining a level of clear communication and proficiency with my team. Currently at the startup where I am employed I split my time between two roles - a 3D Generalist / VFX Lead. One day I am doing combat effects and another I will be lighting a level.
I'm currently updating content so I can share more of my recent work with you and am always looking for input! Specific examples to your particular need can be provided per request.